D. P. R.
A silly short game about a princess that run away from home , bringing her knight with her. A simple manager game with a simple gameplay loop and a few ending.
Made for the the Preggo Game Jam #2
This game is my first one and i made him throughout the course of 2 weeks, all the art in the game was made by yours truly
*Post-Jam*
This is it, my first game, i am happy to have been able to finish all in just one month, this is the first and last patch ( if there is not bugs), here are some of the changes :
-Art fixes & New Art for characters and a few extras
-A quest indicator, for progress
-A Tutorial
-Few extra events and characters that didnt make the inicial cut (most events are the since the jam, i just fogot to put in)
-New ending ??
// Other Things //
The Skip buttom will take you straight to the game, skipping the inicial story and tutorial.
To pass text press any key, minus esc, there is a exit game with esc somewhere in the game, i kinda lost track of it, he kinda lives in there now
Updated | 21 days ago |
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 3.8 out of 5 stars (14 total ratings) |
Author | BlackBird SR |
Genre | Simulation |
Made with | GameMaker |
Tags | 2D, Adult, breast-expansion, NSFW, pregnancy, pregnant |
Download
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Development log
- Browser version21 days ago
- Post-Jam updateMay 28, 2024
Comments
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could I get a hint now how to get other endings? i only got normal ending so far
Hi there, do the story mission to get to the good ending, do the story mission and the extra ones for the other ending
the farm and mine missions?
The extra ones are the farm as well as a secound one that you can find on the swamp after the first mission on the swamp
what?
Does the apple in your inventory actually do anything? Just curious, it doesn't seem to do anything when clicked. I also wanna say the increase of resource depletion is way too high, it's almost impossible to combat it. Other than that though... The art is very well done, and the concept is pretty enjoyable. I like it despite the difficulty!
Hi there, the itens in the inventory are just for telling what you have, the game end up been more on the harder side, even after i try to rebalance it a bit.
Game is nice, could be better in some aspects such as making your cost not grow at all, it is seriously annoying to deal with it because you can't really focus on anything else.
I don't understand why i keep losing, even though i have more resources than the negative number next to it?
Are you sure you did buy something before the hitting the end turn ? the amount you lost should be conscistent with what is show on both versions, the only problem i know is on the jam version that sometimes it doesnt give you a gameover if you food is negative.
Hello dear developer, I would like to say that sometimes it is not clear why you lose and I would like it to be written for what reason and also to make it a little more clear what goes into - what goes into + when playing because otherwise the desire to continue is killed that you do not understand what is causing the defeat
Hello there, i didnt undestaind the second part of question very well, on the first part, there is a score on the side of the resorces that tells you how much you are going to lose very turn, or if you have a high income, how much you will gain.
that was nice, I liked it
I really don't understand what the different options do, the price and maintenance costs always seem to vastly outstrip what I can dreg up
The Throne increases the amount of resources gained from sending out troops. the Barracks increases the amount of actions you have for every turn starting on the next turn after you buy the upgrade. The Mine and Farm give a little passive income of gold and food respectively and decrease the upkeep cost but aren't really worth as much to invest in compared to the Throne and Barracks. So you should focus on upgrading the Throne and Barracks and if you had extra gold after those are maxed you can invest in the Farm and Mine.